AI Insights · Timothy · January 2022
Top 5 Fashion Games on Android in Central America: Q4 2021
Explore the performance of the top 5 fashion games on Android in Central America for Q4 2021, including trends in downloads, revenue, and active users.
During the fourth quarter of 2021, the top five fashion games on the Android platform in Central America showcased notable trends in weekly downloads, revenue, and active users. Here is a detailed look at their performance:
Hair Challenge
Published by Rollic Games, Hair Challenge experienced fluctuating weekly downloads, starting at 177K and ending the quarter with a peak of 170K. The weekly revenue for the game remained modest, peaking at $5 in mid-October and fluctuating around $1 to $4 for the rest of the quarter. The active user base saw a decline from 947K to 649K in early November but rebounded to 814K by the end of December.
Makeup Master: Beauty Salon
Makeup Master: Beauty Salon, published by Game In Life, saw a remarkable increase in weekly downloads, starting from 967 in early November and peaking at 304K in early December. However, the game did not generate any revenue during this period. The weekly active users also increased significantly, starting from 754 and reaching a peak of 342K by early December.
Love Fantasy: Match & Stories
Published by Long-WINd, Love Fantasy: Match & Stories showed impressive growth in both downloads and revenue. Weekly downloads surged from 65K in early November to a peak of 346K by mid-December. The game’s revenue also saw a steady increase, starting at $4 in late September and peaking at $422 in mid-December. Active users followed a similar trend, growing from 17K in early November to over 510K by mid-December.
Get Lucky: Run To The Pool
Homa's Get Lucky: Run To The Pool had a steady performance in terms of downloads, starting at 164K in late September and gradually declining to around 54K by late December. The game did not generate any revenue during this period. Active users also showed a downward trend, starting at 230K and ending the quarter at approximately 95K.
Dancing Race
Published by AMANOTES PTE LTD, Dancing Race experienced significant fluctuations in weekly downloads, starting at 26K and peaking at 222K in early November before declining to 29K by the end of December. Revenue peaked at $60 in late November, but declined to $6 by the end of December. Active users saw a peak of 468K in early November but gradually declined to 114K by the end of the quarter.
These insights highlight the dynamic nature of the mobile gaming market in Central America. For more detailed insights and data, visit Sensor Tower.